Daniel Von Fange

Life, Code, and Cool Stuff

LDI in Review

<p><img src="http://www.braino.org/blog/images/ldibooth2003.jpg" height="240" width="320" align="" border="0" hspace="0" vspace="0" alt="Our LDI Booth" title="" longdesc="" /><br />

(Our family business’s booth at LDI.)

<p>Fun things I did:</p>
    <li>Learned how to use a <a href="http://www.flyingpig.com/products/hog3/">Wholehog III</a>. (Thanks <a href="http://www.highend.com/">HighEnd</a> for bringing four of them for people to play on, and thanks Tristan for the help.)</li>
    <li>Played with a well designed Palm based lighting board, the <a href="http://www.interactive-online.com/figment/">Figment</a>.</li>
    <li>Saw an good peice of software, <a href="http://projectmaker.com/features.html">ProjectMaker</a>, designed in FileMaker by a production company for internal use and now being sold. I was very impressed with FileMaker&#8217;s capabilities, and resolved to try <a href="http://www.filemaker.com/">FileMaker</a> out when I got back.</li>
    <li>Admired the <a href="http://www.pathwayconnect.com/pathport.html">Pathport</a> ethernet to DMX interface. If I ever build a Mac based ligthing board, this looks to be a good way to get DMX out.</li>

<p>It&#8217;s great to be able to talk face to face at the tradeshow with people you have dealt with over the phone. People can talk to the people that actualy design the products, instead of having them buired behind sales wall. Ideas can flow both ways. Person to person relationships are a excellent foundation for both selling and buy. I can see why even with the high cost of attending or exhibiting at the convention, people still come from around the world.</p>